Games to Play In Real Life

Physical, common-tech games to tickle your fancy.

Wordplay (2020) #

Setup #

Write down a word or phrase.

Vowels are our Heroes and the consonants (including y) are their Enemies.

Rules #

Some battles to try: Tutorial, tornado, sharknado, aardvark, explosion, defense, weakness, three aardvarks, Constantinople.

Two Player: One controls vowels, one controls consonants.

Asymmetric: At the start of the Enemies' round, the Boss capitalizes one of the Enemies.

Clarifying Examples: in the word "flea", the a and f are safe. In the name "Albert", the A can eliminate the l then the b.

Dice Tilt (2019) #

in progress

Roll 3-5 dice onto a flat surface and align to 90-degree orientations.

Pick any of the dice and tip it onto any of its four vertical sides.

All the other dice must be tilted in the opposite direction.

Goal: get all the dice to say the same number.

Jedi Force Battle (2018) #

minimum 4 players

This simple game was born of a brief discussion between Bryan Mayer and myself at the First Annual Timberlane Middle School Game Jam. The theme was "May the Fourth Be With You".

Setup #

  1. Pick a location that has a lot of things around the room.

  2. Divide into two teams, pick a Jedi Master for each team.

  3. Have the two Jedi Masters meet apart from the rest of the team.

    1. Each Master picks a Target for the other to acquire.
    2. A good Target is easy to see and carry, but tricky to acquire. Maybe it's buried in a pile or among many similar items.
    3. Try assigning a task, like "get a cup full of water", "remove all the pillows from the couch", or "eat an unwrapped Twizzler".
  4. You are ready to begin!

Play #

Rules #

Psychic War (2018) #

At the start of a regular game of war, each player places a single card on the side, face-down.

After a war is completed, the losing player has a chance to guess the face-down their opponent set aside

Their opponent checks, if they're correct, they win the entire game.

#128chargame (2013) #

In July 2013, I participated in a Twitter experiment started by Zach Gage: create a game design that fits into 128 characters and post it on Twitter. I kind of got carried away. Here are my entries.

Update: 2025-08-19 - I don't have Twitter any more.

Color Scheme